English · 00:31:27
Sep 10, 2025 9:38 AM

How To Play Chess: The Ultimate Beginner Guide

SUMMARY

Levy Rozman, an International Master known as GothamChess, delivers a comprehensive beginner's guide to chess, covering board setup, piece movements, interactions, checks, openings, tactics, endgames, and a study plan.

STATEMENTS

  • A chessboard consists of 8x8 squares with files labeled a through h and ranks numbered 1 through 8, where white pieces start on ranks 1 and 2, and the bottom right corner should be a light square if coordinates are absent.
  • Each player begins with eight pawns placed on the second and seventh ranks, followed by the back rank setup: rooks in corners, knights next, bishops beside them, and the king and queen in the center, with queens on their matching color squares.
  • Pawns move forward one square after their initial two-square option, capture diagonally, and promote to any piece upon reaching the opponent's back rank, potentially creating multiple queens or other pieces.
  • The en passant rule allows capturing an opponent's pawn that advances two squares if it lands adjacent to your pawn, but only immediately on the next move, mimicking a diagonal capture as if it moved one square.
  • Knights move in an L-shape: two squares in one direction and one perpendicular, or one and two, enabling them to jump over pieces, and they are worth three points each as minor pieces.
  • Bishops move diagonally any number of squares on their fixed color—light-squared or dark-squared—and are also worth three points, limited to squares of their color throughout the game.
  • Rooks move horizontally or vertically any distance, worth five points, providing strong control over files and ranks, while queens combine rook and bishop movements, valued at nine points as the most powerful piece.
  • Kings move one square in any direction, and castling involves moving the king two squares toward a rook, which then jumps to the king's other side, provided neither has moved and the path is clear and safe.
  • Piece interactions involve "vision," where pieces attack along their movement lines until blocked, and capturing occurs by landing on an opponent's piece square, with point values guiding fair trades like three-for-three.
  • Defense protects pieces by placing another piece to recapture if attacked, preventing unfavorable trades, such as a rook defending a pawn against a queen's attack to avoid losing nine points for one.
  • A check attacks the king, requiring it to move, block, or capture the attacker; checkmate is an inescapable check, ending the game, while stalemate is no legal moves without check, resulting in a draw regardless of material advantage.
  • Openings prioritize controlling the center with pawns like e4 or d4, developing knights and bishops toward the center for greater influence, avoiding early queen moves due to vulnerability, and castling to safeguard the king.
  • Beginners should develop all minor pieces before repeating moves, connect rooks by advancing the queen slightly, and remain vigilant for traps like the four-move checkmate, where early queen and bishop attacks target f7 or f2 weaknesses.
  • Tactics are forcing sequences guaranteeing material gain, such as forks attacking two pieces simultaneously, pins immobilizing a piece to protect a more valuable one like the king, and skewers similar to pins but from the front.
  • Endgames focus on basic wins like king and queen versus king, using opposition to force the enemy king to the board's edge, or ladder mates with two queens or rooks cutting ranks to trap the king.
  • A study plan for beginners includes learning a few openings, playing longer games against humans, analyzing blunders like hanging pieces, solving 10 puzzles daily with checks-captures-attacks process, and gradually mastering endgames.
  • The two-move checkmate occurs if white plays f3 and g4, allowing black's queen to h4 checking inescapably, emphasizing early king protection and avoiding weak pawn moves that expose the f7 square.
  • Scholar's mate with white involves e4, bishop c4, queen h5, and queen f7, targeting the undefended f7; black counters by developing the knight to c6 or f6 to defend e5 and block threats.
  • Strategic play in middlegames involves repositioning pieces for activity and square control over multiple moves, contrasting tactics which demand immediate opponent responses, deciding most beginner games.
  • Promotion in endgames, like advancing a pawn to create a second queen, simplifies wins, especially against a lone king, by enabling ladder checkmates where pieces alternate cutting the king's escape ranks.

IDEAS

  • Chessboard coordinates ensure precise notation, aiding analysis and communication.

  • Queen placement on color-matched square simplifies initial setup memorization.

  • En passant rule prevents evasive two-square pawn advances from going unpunished.

  • Knights' jumping ability bypasses blockades, offering unique tactical surprises.

  • Bishops' color restriction demands strategic pairing for full board control.

  • Rooks dominate open files, becoming pivotal in late middlegame attacks.

  • Castling relocates king to safety while activating rook for offense.

  • Vision concept reveals hidden threats, training defensive awareness early.

  • Point system quantifies trades, fostering intuitive material balance decisions.

  • Checks force immediate responses, disrupting opponent plans effectively.

  • Stalemate draws highlight chess's emphasis on legal moves over material.

  • Central pawn control expands influence, limiting enemy development options.

  • Minor piece development prioritizes knights over bishops for central aggression.

  • Early queen exposure invites attacks, teaching patience in piece rollout.

  • Fork tactics exploit multi-target attacks, turning defense into opportunity.

  • Pins immobilize valuable pieces, creating cascading material advantages.

  • Basic endgames like queen mates build confidence in converting advantages.

  • Puzzle solving enhances pattern recognition, accelerating overall improvement.

  • Longer games allow deeper analysis, revealing recurring beginner errors.

  • Incremental learning prevents overload, ensuring steady skill progression.

  • Promotion creates extra firepower, overwhelming lone king defenses decisively.

  • Opposition in endgames forces enemy king into passive, edge-bound positions.

  • Ladder mates with multiple queens streamline inevitable checkmate deliveries.

  • Analysis focuses on blunders, transforming losses into targeted growth areas.

  • Quality puzzles over quantity embeds tactics deeply into intuitive play.

  • Human opponents simulate real pressures, unlike predictable bot encounters.

  • Avoiding repeated mistakes builds resilience against common opening traps.

  • Strategic middlegame plans reposition pieces for maximal board activity.

  • Theoretical openings demand adaptability, unlike setup systems' consistency.

  • Vigilance in openings spots hanging pieces, turning wild plays advantageous.

  • Defending central pawns with knights blocks scholar's mate threats reliably.

  • Double attacks guarantee material wins, as kings prioritize escape first.

  • Skewer tactics force valuable piece exposure, mirroring pin effectiveness.

  • King and pawn endgames require opposition mastery for promotion success.

  • Study plans integrate openings, tactics, and endgames for balanced growth.

  • Castling's dual purpose safeguards king while rook activates aggressively.

  • En passant's timing sensitivity adds nuance to pawn structure battles.

  • Queen's combined powers demand careful early-game protection strategies.

  • Stalemate's material indifference underscores precise endgame execution needs.

  • Beginner games' tactical dominance emphasizes immediate threat recognition.

  • London system's repeatability suits novices seeking reliable white setups.

  • Sicilian defense's variability challenges e4 players to expand repertoires.

  • Checkmate variety from two moves to endgame ladders showcases depth.

  • Workbook exercises systematize tactic types like deflection and discovery.

  • Promotion to underused pieces like knights can surprise in cramped positions.

INSIGHTS

  • Mastering piece vision cultivates proactive threat assessment in every turn.
  • Central control in openings sets the strategic tone for entire game dominance.
  • Tactics' forcing nature turns chaotic beginner middlegames into winnable battles.
  • Endgame basics ensure material advantages convert to victories reliably.
  • Puzzle immersion builds intuitive pattern recognition over rote memorization.
  • Analyzing blunders reveals personal weaknesses faster than general study.
  • Castling's efficiency balances king safety with rook activation seamlessly.
  • Point trades guide decisions, abstracting complex interactions into simplicity.
  • Stalemate's draw mechanic rewards precision, punishing overzealous attacks.
  • Incremental study prevents burnout, fostering sustainable chess improvement.
  • Human play hones adaptability, preparing for unpredictable opponent creativity.
  • Promotion's flexibility adapts to position needs, maximizing endgame edges.

QUOTES

  • "Welcome to the world of chess my name is levi rosman i'm an international master from new york city hence the name gotham."
  • "I'm covering five major concepts that i've picked out they're right here we'll talk about the board and the setup and obviously all of the pieces."
  • "Pawns are worth one point they only move forward they do not move backwards on their first move pawns can go up two in one go."
  • "Knights are the most unique they move in little l's so that would mean up two over one okay or up one over two."
  • "Queens are like a rook and a bishop combined queens are worth nine points and they can go all the way here here here."
  • "A check is an attack on the king it threatens to capture the king and chess there is no capturing of the king the king has to escape danger."
  • "Checkmate is the goal of the game checkmate happens at the beginning of the game sometimes sometimes all the way at the end."
  • "In the beginning of the game you want to take control of the center of the board this area for advanced beginners maybe a little rectangle."
  • "Tactics are forcing moves or sequence of them that guarantees gain of material so look at the position that you have in front of you."
  • "End games are a series of positions toward the end obviously of chess games which you should know how to win."
  • "I recommend playing just a few games a day and then analyzing and when you analyze with a computer it won't always be so easy to understand."
  • "Quality over quantity do 10 puzzles in one day spend as much time on them as you need get them all correct."
  • "Many people who start the game as adults gain hundreds of rating points on chess.com or wherever they play just playing like that."
  • "Welcome once again to chess and if there's any other content that you'd like to see on my channel besides the playlist that i have on these subjects let me know."
  • "The fastest checkmate known to well chess is called the two move checkmate and essentially it's it's this i mean i'm just going to show it to you so you know it."
  • "Be vigilant you're already in battle it's not just about positioning in the beginning of the game your pieces are coming out and they're fighting for squares."
  • "There's certain openings that you can look up the biggest difference between openings in chess are openings that are called theoretical and openings that are called setups."
  • "Beginners games are decided 95 of the time with tactics i will give you a very simple example of what a tactic is."
  • "The easiest way to checkmate with just the queen is to put the queen in what's called knight opposition what does that mean."
  • "If any of you have questions start conversations in the comments i'm sure people would be more than happy to jump in and answer about books training regimens."

HABITS

  • Study board setup daily to internalize piece placements effortlessly.
  • Practice pawn movements including en passant for fluid play.
  • Develop knights centrally in openings to maximize square control.
  • Avoid early queen moves to prevent unnecessary material losses.
  • Castle kingside routinely after minor piece development completes.
  • Scan for hanging pieces every turn to spot free material gains.
  • Solve 10 tactics puzzles accurately before attempting more daily.
  • Analyze post-game blunders focusing on one-move errors immediately.
  • Play 10-15 minute games against humans two to three times weekly.
  • Master king and queen checkmate through repeated opposition drills.
  • Review openings incrementally, adding one variation per week steadily.
  • Prioritize checks, captures, attacks in puzzle-solving sequences always.
  • Trade down material advantages into simplified endgame positions confidently.
  • Develop all minor pieces before repeating any single piece moves.
  • Defend central pawns with knights to counter common early threats.
  • Practice ladder checkmates with multiple queens for quick wins.
  • Learn one new endgame type monthly, like king and pawn opposition.
  • Avoid moving the same piece multiple times in opening phases.
  • Engage in comment discussions for community-driven learning insights.
  • Track rating progress weekly to motivate consistent improvement efforts.

FACTS

  • Chessboard features 64 squares alternating light and dark colors precisely.
  • White always moves first, gaining a slight initiative advantage inherently.
  • Pawns promote upon reaching the eighth rank, enabling multiple queens possible.
  • Knights control up to eight squares, jumping over all intervening pieces freely.
  • Bishops remain confined to one color complex throughout entire games forever.
  • Rooks value at five points, queens at nine in standard material assessment.
  • Castling permitted only if king and rook unmoved and path unobstructed safely.
  • Checkmate ends game, stalemate draws it even with overwhelming material leads.
  • Fool's mate achieves checkmate in two moves, scholar's in four typically.
  • Central four squares e4, d4, e5, d5 hold key to opening strategic control.
  • Tactics decide 95 percent of beginner games through forcing sequences effectively.
  • London system offers repeatable setup for white using d4 and bishop f1.
  • Sicilian defense counters e4 with c5, creating asymmetrical pawn structures dynamically.
  • King opposition distances kings by one square, crucial for pawn promotion races.
  • Ladder mate uses two rooks or queens to force king to board edge systematically.
  • En passant must occur immediately after opponent's two-square pawn advance only.
  • Standard chess set includes 16 pieces per side, totaling 32 for full game.
  • International Master title requires 2400 Elo rating and tournament norm achievements.
  • Queen's Gambit series boosted chess interest, increasing online players dramatically in 2020.
  • 1001 Chess Exercises book covers tactics like pins, forks, deflections comprehensively.

REFERENCES

  • Chessly.com for GothamChess courses on openings and strategies.
  • Geni.us/gothamchess for the best-selling chess book by Levy Rozman.
  • Bit.ly/3qFqSf7 for the book in UK and Europe editions.
  • Bit.ly/45fKt3R for the German version of the chess book.
  • Bit.ly/3Y5xaRx for the Spanish edition of the instructional book.
  • Bit.ly/3W9rQvQ for the French translation of the chess guide.
  • Bit.ly/3SitmdS for the Greek language version of the book.
  • Bit.ly/3YiagZd for all other language editions of the book.
  • Bit.ly/3Xa3EsB to start playing chess online for free immediately.
  • 1001 Chess Exercises for Beginners workbook for tactic practice.
  • A Hundred Endgames You Must Know book for essential endgame study.
  • Madrinas.coffee/gothamchess for Cookies and Cream Cold Brew sponsorship.
  • Gothamletters@gmail.com for submitting personal chess games analyzed.
  • Night.co for sponsor, business, and media inquiries exclusively.
  • Cameo.com/gothamchess for personalized video messages from Levy.
  • Instagram.com/gothamchess for daily chess tips and updates.
  • Twitch.tv/gothamchess for live streaming chess lessons and play.
  • Tiktok.com/levyrozman for short-form chess content and memes.
  • Twitter.com/gothamchess for chess news and community interactions.
  • Discord.gg/gothamchess for joining the GothamChess community server.
  • Patreon.com/gothamchess for supporting exclusive chess content access.
  • Jchessnoob for thumbnails and visual design contributions to videos.
  • Queen's Gambit Netflix series inspiring global chess playing surge.
  • Chess.com for online play, rating systems, and game analysis tools.
  • Playlist on channel for additional subjects like openings and tactics.

HOW TO APPLY

  • Set up the board ensuring white's queenside rook on a1 and bottom right light square.
  • Place pawns on second rank for white, seventh for black, rooks in corners precisely.
  • Position queen on d1 for white matching light square, king adjacent on e1 correctly.
  • Move pawns forward one or two initially, capturing only diagonally to advance safely.
  • Use knights in L-shapes to jump over pieces, targeting central squares aggressively.
  • Develop bishops diagonally to c4 or f4, avoiding blocked pawn structures early.
  • Advance rooks vertically after pawn clearance to control open files effectively.
  • Castle kingside by moving king two squares right, rook jumps left automatically.
  • Scan opponent's pieces for unprotected targets, calculate point trades before capturing.
  • Respond to checks by moving king, blocking path, or capturing attacker immediately.
  • Advance central pawns e4 or d4 first to claim board center and restrict opponent.
  • Develop both knights to f3 and c3 for white, influencing d5 and e5 squares strongly.
  • Place bishops actively before queens, aiming for development without repetition.
  • Connect rooks by moving queen to d2 or similar, enabling coordinated back rank play.
  • Avoid scholar's mate by developing knight to c6 defending e5 pawn against queen h5.
  • Spot forks by positioning queen or knight to attack two pieces, prioritizing king safety.
  • Execute pins by aligning rook or bishop behind enemy piece toward valuable target.
  • Practice queen and king mate using opposition to force enemy to board edge step-by-step.
  • Solve puzzles starting with checks, then captures, then attacks for forcing sequences.
  • Analyze games by identifying blunders like hanging pieces and opening trap falls.

ONE-SENTENCE TAKEAWAY

Master chess basics through structured study of pieces, tactics, and endgames for rapid improvement.

RECOMMENDATIONS

  • Learn central pawn openings e4 or d4 to dominate early game positioning confidently.
  • Practice knight development to f3 early for versatile central square control gains.
  • Avoid premature queen sorties, focusing on minor pieces for safe development first.
  • Study scholar's mate defenses with knight c6 to neutralize quick queen threats effectively.
  • Solve daily tactics puzzles using checks-captures-attacks to build pattern intuition swiftly.
  • Master king-queen checkmate via opposition drills to convert material edges decisively.
  • Play 10-15 minute human games sparingly, analyzing blunders for targeted improvement.
  • Use London system as white for repeatable setups against varied black responses reliably.
  • Learn basic endgames like ladder mates to simplify winning positions with extra queens.
  • Review games post-play, noting hanging pieces to eliminate repeated tactical oversights.
  • Develop all pieces once before repeating moves, ensuring balanced opening progress steadily.
  • Counter e4 with Sicilian c5 to create dynamic pawn imbalances challenging white's center.
  • Practice en passant timing to punish evasive pawn advances in pawn structure battles.
  • Engage community comments for book and regimen advice to accelerate learning curve.
  • Prioritize quality over quantity in puzzles, mastering 10 correctly before advancing further.
  • Trade into endgames when ahead materially, using basic mates for straightforward victories.
  • Vigilantly check for free pieces in wild beginner openings, capitalizing on errors boldly.
  • Study 1001 Chess Exercises book for comprehensive tactic types like pins and forks.
  • Incrementally add endgame knowledge, starting with pawn promotion opposition techniques.
  • Avoid stalemate in superior positions by ensuring opponent has legal moves available always.

MEMO

Levy Rozman, the International Master behind GothamChess, opens his ultimate beginner's guide with a warm welcome to chess's 64 squares, emphasizing five core concepts: board setup, piece movements, interactions, checks and checkmates, openings, tactics, endgames, and a tailored study plan. From New York City, Rozman—nicknamed for Gotham—breaks down the 8x8 board's files and ranks, ensuring white starts on 1 and 2, with queens on color-matched squares for easy recall. Pawns advance forward, capturing diagonally, with en passant adding a quirky exception, while knights' L-shaped jumps and bishops' diagonal bounds introduce minor pieces worth three points each.

Rozman stresses piece interactions through "vision," where attacks follow movement lines until blocked, guiding trades by point values—rooks at five, queens at nine—to avoid disasters like losing a queen for a pawn. Checks target the king, demanding escape, while checkmate seals victory; stalemate, a frustrating draw, underscores precision even in material superiority. He demonstrates the infamous two-move fool's mate and four-move scholar's, advising central control with e4 or d4 pawns, knight development, and timely castling to tuck the king safely aside.

In openings, Rozman urges developing minor pieces centrally without repeating moves or exposing the queen prematurely, spotlighting setups like the London system for reliability against black's varied defenses such as Sicilian or Caro-Kann. Middlegames pivot on tactics—forks, pins, skewers—forcing material gains amid strategic repositioning, with 95 percent of beginner games hinging on these sharp sequences rather than long plans.

Endgames demand basics like king-queen mates via opposition, forcing the lone king to the edge, or ladder techniques with extra queens from promotions. Rozman recommends resources like "1001 Chess Exercises for Beginners" for tactics and "A Hundred Endgames You Must Know" for conversions, warning against bot play in favor of human opponents in 10-15 minute games.

For study, he advocates few daily games followed by blunder-focused analysis, 10 quality puzzles via checks-captures-attacks, and incremental additions like rook mates or pawn endgames. Adults can surge hundreds of rating points this way, Rozman notes, crediting the Queen's Gambit for chess's 2020 boom—inviting questions to foster community-driven growth on this timeless strategic battlefield.

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